Home » Discover the fantastic monster projections of Motomichi Nakamoto

Discover the fantastic monster projections of Motomichi Nakamoto

by ImaginessArt

Motomichi Nakamura is a Japanese animator, projection artist, and lecturer based in Brooklyn, NY. He works with various media including, painting, sculpture, animation, projection mapping.

His work has been exhibited globally in numerous museums and galleries including the New Museum of Contemporary Art in New York, Winzavod – Moscow Contemporary Art Center, MARCO in Monterrey, Mexico, Taubman Museum of Art in Virginia among others.

His films have been screened at Sundance Film Festival, Onedotzero Festival, and Edinburgh International Film Festival.

Commercially he has worked on projects for clients such as EA, MTV, USA Networks and Sony and produced a music video for the Swedish band The Knife.

He lived in Quito, Ecuador for 7 years after finishing school and currently lives in Brooklyn, New York.



 What is your main topic of inspiration through your work?

The main topic in my work is fear and that’s why I draw monsters a lot to express and visualize it. I like to read Cryptozoology books where people talk about encounters of unknown monsters or creatures which are sometimes considered to mythical subjects.


What kind of technology, technical or software do you use?

I use Adobe programs such as After Effects, Animate, Photoshop and Illustrator and some 3D program such as Cinema 4D.

For my projection installation and Vjing work, I use MadMapper and Modul8 for software and some external equipment such as MIDI player, video mixer, Video splitter, Raspberry Pi etc.



Why can your work be a source of inspiration for others?

If my work can be a source of inspiration for anyone, which I would be very honored, I think it’s because it is very personal in a sense that I try to create my visuals based on my feelings and sometimes from specific personal experiences.


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For you, what is the border between digital art and traditional art?

I think it’s difficult these days to draw the line between digital and traditional art as we use digital technology in pretty much any aspects of our lives including art making.

If the final artwork is tangible and has physical existence it’s traditional, such as painting, sculpture.

An artwork that isn’t tangible and doesn’t have the physical existence but it still exists visually such as Projection Art, computer generative Art, Interactive Art, Interactive performing Art would be digital art.


Motomichi’s website Instagram


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