Home MoreVisual art Shota Maehara, My sources of inspiration are from trivial things in life…

Shota Maehara, My sources of inspiration are from trivial things in life…

by Imaginess
Shota Maehara

Shota Maehara is a digital artist based in Nagoya, Japan. He creates realistic computer graphics and pursues simple artworks which have strong messages.

Human mind, Nature, Universe, Science-his expression always has a fundamental theme and shows it from a unique aspect.

Almost all artworks have its title which gives a new point of view to it. 

Hello World by Shota Maehara

Hello World by Shota Maehara

Shota Maehara

Core by Shota Maehara

Core by Shota Maehara

 

 

I explore the dichotomy audio and visual by my philosophy using 3DCG and my own music. – Shota Maehara –

 

 

After graduating SHOKUGEKI Design school in Japan in 2005, Shota started as a freelance production.

 

In the beginning, the main business line was audio engineering and he learned about composing and video editing at the same time.

 

After that, Shota started graphics and website production business and this grew to become my main business line.

 

In 2016 He co-founded “Over it design.co.,ltd” as executive director. In 2017, Shota founded WEBILD Design Office and he currently acted as a freelance digital artist.

 

 

My sources of inspiration are from trivial things in life…

 

What is your source of inspiration for your work?

My sources of inspiration are from trivial things in life, Human mind, Nature, Universe, and Science.

 

My journey is finding out the invisible part of things and just highlight it.

 

By doing so, I rediscover who we are in the process.

 

Confront by Shota Maehara

Confront by Shota Maehara

Shape of a life by Shota Maehara

Shape of a life by Shota Maehara

Escape by Shota Maehara

Escape by Shota Maehara

Boundary by Shota Maehara

Boundary by Shota Maehara

 

What kind of technology, technical or software do you use?

The software I use are  Photoshop, Illustrator, Cinema4d, Octane render, X particles, DAZ, Z-brush, etc.

In the 3D graphics world, it makes me possible to travel deep inside of me.

 

My creation process is finding out the target from there and just put a new perspective on it.

 

Then, the artwork will start to tell something by itself, I catch it, modify it, and give a title to it.

 

All creation process is a re-recognition of things and it would be a satire or an emotion and in some cases, it would contain experimental factor.

 

We still have so many place to see by Shota Maehara

We still have so many place to see by Shota Maehara

Root by Shota Maehara

Root by Shota Maehara

Nano-clear by Shota Maehara

Nano-clear by Shota Maehara

Growth by Shota Maehara

Growth by Shota Maehara

Standalone by Shota Maehara

Standalone by Shota Maehara

Standalone by Shota Maehara

Standalone by Shota Maehara

Standalone by Shota Maehara

Standalone by Shota Maehara

Theory by Shota Maehara

Theory by Shota Maehara

 Why can your work be a source of inspiration for others?

The artworks often tend to be a technical experiment in digital expression especially in 3D graphics, but I have been trying to get over it and focus on the message for a long time.

 

Recently, I have responses from many people around the world, and I hope I could sympathize and inspire through what I wanted to express.

 

Growth by Shota Maehara

Growth by Shota Maehara

 

Hey! Comment & Share 😉

 

Android by Shota Maehara

Android by Shota Maehara

inside by Shota Maehara

inside by Shota Maehara

Unload by Shota Maehara

Unload by Shota Maehara

Derivative by Shota Maehara

Derivative by Shota Maehara

Sccaning by Shota Maehara

Sccaning by Shota Maehara

Overflow by Shota Maehara

Overflow by Shota Maehara

Object 20160807 by Shota Maehara

Object 20160807 by Shota Maehara

Shota Maehara

Root by Shota Maehara

Root by Shota Maehara

Nano-clear by Shota Maehara

Nano-clear by Shota Maehara

 

Shota Website 

Shota Instagram 

 

 

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